Scales of War

 

Haven of the Bitter Glass

Page history last edited by Seamus Corbett 7 mos ago

Character Level: 12-14

 

Synopsis

A flying ship crashlands near the walls of Overlook, piloted by a Githzerai. An unnaturally quick and well organized Githyanki attack is taking place on the last Githzerai fortress and he seeks aid from the Heroes of Overlook. The party fights off a Githyanki recovery team and flies back to the fortress to do battle. Once the battle is over the party is invited to a war council at Sayre, led by Amyria. In Sayre the party meets a Githyanki celebrity called Telicanthus, and try to organize the Githzerai factions. They discover a Githyanki plot and following clues raid Telicanthus' mansion, finding tunnels beneath that lead to a powerful communications device that has helped the Githyanki coordinate their invasion plans, the Bitter Glass.

 

Locations

  • Overlook
  • The Conqueror: captured Githyanki flying war galleon
  • Akma'ad: Githzerai fortress 140 miles SW of Overlook
  • Sayre: city, 20 miles south of Akma'ad

 

NPCs

  • Captain Jerra Dauralis: Overlook guard captain
  • Tokk'it: Githzerai
  • Gallia: Githzerai, Tokk'it's love. Controlled by Githyanki spirit
  • Odos: Githzerai leader. Blind monk.
  • Brann'ot: Githyanki assassin
  • Lord Divian Torrance: governor of Sayre
  • General Alvro Taramin: head of the 100 guards of Sayre
  • Telicanthus: Githyanki merchant, socialite and celebrity
  • Amyria: deva paladin
  • Kalad: dwarf paladin
  • Fariex the Scalehammer
  • Caliandra of the Stagrunners
  • Quelenna Entromiel
  • Inogo Dravitch

 

 

Thoughts

A longer and more roleplaying focused adventure than most, where the best route to winning the day is for the party to think their way to victory. Hack and slashers may struggle a bit with this one.

 

Continuity Notes

  • Kalad and Amyria make a reappearrance: ensure they've made the odd appearance or have been mentioned in recent adventures

 

Side Quest Notes

After this adventure, play 9-1: A Chain Asunder.

Have Brann'ot retreat partway through his assassination attempt.  This is important as he is the villain in the side quest.

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